![]() ![]() Maybe if there was more ways for the ships to sink, there would be more variety to the sinkings. That combined with the fact that almost every ship acts the same means that the gameplay gets dull, plus only one ship can be loaded at a time, unless they are both on the same image file. Compartments fill, she lists, and eventually flounders. On point A, there is only so many times you can sink a ship before you’ve seen it all. ![]() I can see counter criticisms being that A.) Its a sandbox game, so obviously there are no concrete objectives and B.) Its free. After that, its up to you, and there isn’t much to do. When you get a ship loaded, you will find sliders on the left to change the physics of the ship and the water, and also a tool where you can either break at the point where the cursor is, flood there, remove the water there, or move all loaded pieces together. The game opens up, upon prompting, a file manager window, and you need to drag an image file into the game window in order to load ships. Upon startup, you will find a unique and not really user friendly system for loading in ships. I have been following this game for a while, since back when it was on indieDB, and when I saw it on steam, I decided that it was finally time to play it again. ![]() Please enable JavaScript - Powered by AdWorkMedia CPA Network Sinking Simulator Review ![]()
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